Generation 14 heroes become available on Whiteout Survival servers around day 1000 (about 80 days after Generation 13). This generation includes three heroes: Elif (Infantry), Dominic (Lancer), Cara (Marksman).
Elif

Elif is a Gen 14 Infantry hero who can be unlocked through the Lucky Wheel and Foundry Shop.
Exploration

Hero Attack: 19,704
Hero Defense: 25,685
Hero Health: 385,281

Spectral Glide
Elif confuses enemies with her dazzling moves for 1s, gaining a 30% chance of dodging enemy attacks for 5s.
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Dodge Rate Up: 10% / 15% / 20% / 25% / 30%

Blade Dance
Elif strikes unpredictably with her blade, dealing Attack * 140% damage and confusing the target for 1s.
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Bonus: 100% / 110% / 120% / 130% / 140%

Ethereal Steps
Elif bewilders enemies with her graceful combat moves, increasing her chance of dodging enemy attacks by 20%. Her normal attacks have a 20% chance of confusing the target for 1s.
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Dodge Rate Up: 7% / 10% / 13% / 16% / 20%
Confusion Chance: 7% / 10% / 13% / 16% / 20%
Expedition

Infantry Attack: +1791.43%
Infantry Defense: +1791.43%

Shackling Veil
Elif entangles enemy weapons with her veil, reducing all enemy Troops’ Attack by 25%.
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Enemy Troops Attack Down: 5% / 10% / 15% / 20% / 25%

Slash Formation
Elif applies an exotic formation on the tundra, increasing Troops’ Attack by 15% and Troops’ Defense by 10%.
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Attack Up: 3% / 6% / 9% / 12% / 15%
Defense Up: 2% / 4% / 6% / 8% / 10%

Enchanting Tapestry
Elif weaves ribbons into a curtain when her Infantry attacks, granting them a Shield with protection equal to Attack * 30% for 1 turn.
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Shield Value Up: 6% / 12% / 18% / 24% / 30%
Widget

Moonscar
Expedition Lethality: +578.50%
Expedition HP: +578.50%

Blazing Edge
Elif dances freestyle, increasing her Attack Speed by 20% and the confusion chance of Ethereal Steps by 20%.
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Attack Speed Up: 7% / 10% / 13% / 16% / 20%
Confusion Chance: 7% / 10% / 13% / 16% / 20%

Guardian’s Grace
Elif inspires the Defender Troops with a graceful dance, increasing their Defense by 15%.
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Defense Up: 5% / 7.5% / 10% / 12.5% / 15%
Dominic

Dominic is a Gen 14 Lancer hero who can be unlocked through Hall of Chiefs, King of Icefield, State of Power, Daily Deals, Hero Rally, and Foundry Shop.
Exploration

Hero Attack: 25,685
Hero Defense: 25,685
Hero Health: 256,854

Box Trick
Dominic conjures three magical boxes around the target, each delivering heavy punches that deal Attack * 280% Area Damage and stun the target for 1s.
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Area of Effect Damage Up: 200% / 220% / 240% / 260% / 280%

Scorching Roses
Dominic hurls roses that transform into flames, dealing Attack * 140% damage and setting the target on fire which deals Attack * 12% damage every 0.5s for 2s.
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Damage Up: 100% / 110% / 120% / 130% / 140%
Damage Up: 4% / 6% / 8% / 10% / 12%

Double Trouble
Dominic uses illusions to escape. When his Health drops to zero, he vanishes and reappears in a magical box 5 seconds later with 50% Health. This skill can be used once per battle.
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Health Up: 10% / 20% / 30% / 40% / 50%
Expedition

Lancer Attack: +1791.43%
Lancer Defense: +1791.43%

Mystic Mechanism
Dominic equips his troops with weapons cleverly crafted from magic props, increasing damage dealt by 20% for all troops.
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Bonus: 4% / 8% / 12% / 16% / 20%

Spiky Assault
Dominic equips his Lancers with secret devices that launch poisonous spikes, increasing their damage dealt per attack by 60%. Poisoned targets receive 25% more damage for 1 turn.
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Extra Damage Up: 12% / 24% / 36% / 48% / 60%
Enemy Damage Taken Up: 5% / 10% / 15% / 20% / 25%

Mirror Maze
Dominic disrupts enemy strategies by performing optical tricks with a mirror, reducing damage taken by Infantry and Marksmen by 15% and increasing their damage dealt by 15%.
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Damage Taken Down: 3% / 6% / 9% / 12% / 15%
Damage Up: 3% / 6% / 9% / 12% / 15%
Widget

Exobox
Expedition Lethality: +578.50%
Expedition HP: +578.50%

Illusion Mastery
Dominic perfects his magical skills through dedicated practice, increasing his damage dealt by 25%.
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Damage Up: 5% / 10% / 15% / 20% / 25%

Grand Fantasy
Dominic turns the battlefield into his stage, increasing Rally Troops’ Lethality by 15%.
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Lethality Up: 5% / 7.5% / 10% / 12.5% / 15%
Cara

Cara is the Marksman hero of Generation 14. You can unlock her through the Hall of Heroes and the Foundry Shop.
Exploration

Hero Attack: 31,204
Hero Defense: 25,685
Hero Health: 192,640

Arcane Blast
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Area of Effect Damage Up: 200% / 220% / 240% / 260% / 280%

Gloomy Mist
Cara fires a Steamy Whammy, releasing a mist-like gas that obscures the enemy’s vision and reduces their Accuracy by 15%. The gas burns the targets continuously, dealing Attack * 15% damage per 0.5s for 2s.
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Accuracy Down: 7% / 9% / 11% / 13% / 15%
Damage Up: 7% / 9% / 11% / 13% / 15%

Heartfelt Friendship
Each time an ally Hero is knocked down, Cara’s rage and power are fueled, increasing her Attack by 15% until the end of the battle.
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Attack Up: 3% / 6% / 9% / 12% / 15%
Expedition

Marksman Attack: +1791.43%
Marksman Defense: +1791.43%

Smoky Encounter
Cara drops smoke grenades from the air, hindering enemy attacks and reducing all enemies’ Lethality by 20%.
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Enemy Lethality Down: 4% / 8% / 12% / 16% / 20%

Mech Pet
The Mech Pets crafted by Oestermore crafters join forces with the warriors, increasing normal attack damage by 30% for all troops.
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Normal Attack Damage Up: 10% / 15% / 20% / 25% / 30%

Witch’s Wrath
Thanks to Cara’s flying broom, she effortlessly bypasses the enemy Infantry on the frontline. Her Marksmen deal 40% extra damage to enemy Lancers and 20% extra damage to enemy Marksmen every two attacks.
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Extra Damage to Lancers Up: 8% / 16% / 24% / 32% / 40%
Extra Damage to Marksmen Up: 4% / 8% / 12% / 16% / 20%
Widget

Velocomet
Expedition Lethality: +578.50%
Expedition HP: +578.50%

Techno Power
The crafters from Oestermore modify Cara’s gear, increasing the duration of Gloomy Mist by 1s and increasing her normal attack damage by 25%.
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Normal Attack Damage Up: 5% / 10% / 15% / 20% / 25%

Shrouded Haven
Cara defends the city like her hometown, inspiring the Defender Troops and increasing their Lethality by 15%.
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Lethality Up: 5% / 7.5% / 10% / 12.5% / 15%
