Leaving an Alliance

Becoming part of an Alliance is important for your success in Whiteout Survival. It’s your ticket to participating in major events like Crazy Joe, Fortress Battle, Castle Battle, State of Power, Foundry Battle, and many more.

Many players often wonder about the consequences of leaving their alliances, especially during important events.

In this article, we aim to provide answers to these questions. We will also explain how leaving an Alliance during events can impact your rewards and under what circumstances leaving an Alliance is not an option.

How to Leave an Alliance?

A common question that often arises is how to exit an Alliance in Whiteout Survival. Fortunately, the process is straightforward. To leave your Alliance, follow these steps:

  1. Open the game and look at the bottom of your screen, where you’ll find the “Alliance” button.
  2. When you tap on the “Alliance” button, you’ll be taken to the Alliance tab, where you’ll find a variety of information and buttons.
  3. Look for the “Settings” button, located at the bottom of the screen, just to the right of the “Members” button. Tap on it.
  4. After clicking the “Settings” button, you’ll see several buttons on your screen, one of which will be highlighted in red and labeled “Leave Alliance.”
  5. Simply press this “Leave Alliance” button, and you will successfully exit the Alliance.

Following these steps, you’ll be able to leave your Alliance in no time.

Scenarios that Prevent You from Leaving an Alliance

The game sets specific situations where you can’t either join or leave an Alliance. These restrictions are in place to prevent players from taking advantage of certain game features and gaining additional rewards. Let’s take a closer look at these scenarios, one by one.

  • You cannot leave your Alliance during the Foundry Battle.
  • You cannot leave your Alliance during the Fortress Battle.
  • The President selected after a Castle Battle or State of Power event cannot leave their Alliance until they are a President.
  • Leader of an Alliance (R5) cannot leave their Alliance until they pass on the leadership to someone else.

These scenarios also apply to the removal of members by Alliance Leaders. For example, the president cannot be kicked from the Alliance as long as they hold the position of president. Similarly, members cannot be kicked from the Alliance during the battle phase of Foundry Battle and Fortress Battle.

Consequences of Leaving an Alliance

In some cases, leaving an Alliance can lead to some consequences depending on the active events. Let’s look at these consequences.

  • If you decide to leave your Alliance during the Crazy Joe event after you’ve participated in it, you’ll miss out on the Alliance Rewards, receiving only your personal rewards. However, if you rejoin the Alliance before the event concludes, you’ll regain access to both the Alliance Rewards and your personal rewards.
  • If you leave your Alliance during Alliance Mobilization, your points will remain the same when you rejoin.
  • When it comes to the Alliance Championship, the timing of leaving your Alliance matters. If you leave during the registration phase, you can register for the event with your new Alliance. However, if you depart after the registration phase has ended, your troops will continue to battle on behalf of your former Alliance, and you’ll receive rewards from that older Alliance rather than the new one. Remember that you have to return to the older Alliance before the event ends to get rewards.
  • If a member of your Alliance decides to leave during the SVS preparation phase, the points they’ve gathered for your Alliance will not be lost. So, your Alliance’s rewards won’t be affected.
  • During the Foundry Battle registration phase, you have the flexibility to leave your Alliance and register for your new Alliance’s Foundry Battle.
  • You keep the Alliance Tokens when you leave an Alliance.
  • When you leave an Alliance, you cannot participate in Bear Hunt for 48 hours.


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